| Author |
Thread Statistics | Show CCP posts - 37 post(s) |
|

CCP Stillman
C C P C C P Alliance
453

|
Posted - 2013.04.18 14:09:00 -
[1] - Quote
Hosedna wrote:The wiki page states that cache scraping is forbidden. If I'm correct, popular services such as eve-central rely on it... Do you plan to release an API access to the market to make up for this ? Or many player developped application based on eve-central api will just ... die. And it's not going to be good for the market ! Cache scraping is against the EULA. We will enforce it at our discretion. That has always been the case. Don't expect anything to change. We merely wanted to clarify the matter. 
Just a random dude in Team Security. |
|
|

CCP Stillman
C C P C C P Alliance
454

|
Posted - 2013.04.18 14:15:00 -
[2] - Quote
Hosedna wrote:CCP Stillman wrote:Hosedna wrote:The wiki page states that cache scraping is forbidden. If I'm correct, popular services such as eve-central rely on it... Do you plan to release an API access to the market to make up for this ? Or many player developped application based on eve-central api will just ... die. And it's not going to be good for the market ! Cache scraping is against the EULA. We will enforce it at our discretion. That has always been the case. Don't expect anything to change. We merely wanted to clarify the matter.  It would just be clearer for anyone if a legal access to these vital market data was provided :) Can't say that I disagree. We'd like to provide more data to everybody. But that's not my department I'm afraid, but is something I'm lobbying. Just a random dude in Team Security. |
|
|

CCP Stillman
C C P C C P Alliance
454

|
Posted - 2013.04.18 14:22:00 -
[3] - Quote
Uppsy Daisy wrote:Benny Ohu wrote:is cache scraping what evemon does when it 'sends market data from your eve installation cache to online endpoints'? Absolutely, yes. Half the player population are now breaking the EULA. Nice job CCP. This really is pathetic. How can you pop up and say half the player base are breaking the EULA and we will 'enforce at our discretion'? Please explain. Our EULA hasn't changed in this regard. This is the EULA we've always had. We have not outlawed cache scraping as of today. It has always been against our EULA. It's at our discretion as to enforcing it.
Team Security focuses on what we can do to stop macroing and RMT. That is where we will spend our time. So take that for what you want. Just a random dude in Team Security. |
|
|

CCP Stillman
C C P C C P Alliance
454

|
Posted - 2013.04.18 14:30:00 -
[4] - Quote
Mechaet wrote: The cache scraping ban was unexpected, though. How are eve-central et al going to get their market data? I've configured my EveMon to not send in the market data now (and I assume any wise player will do the same). It kind of sucks that clarifications like these result in viable, useful third-party sites finding themselves in a position of being rules-lawyered out of being viable, especially after all those folks put in such massive effort to make something all of us players can use.
You've said that you're trying to lobby for getting Eve marketeers a feed they can use to get market data; did you consider putting a halt to cache scraping bans until you knew the outcome of that effort, or is it an instance where something bad out there is doing cache scraping (or using cache scraping to control something) and you need to act on it more immediately?
I want to clarify that the cache scraping ban isn't new. If you read the EULA, this isn't a new thing. It has never been allowed by the EULA.
In regards to enforcement, we don't have plans. It's not at the top of our to-do list. It's simply a case of while it not being allowed by our EULA, it's at our discretion whether or not the effort to enforce it is worth it or not. Right now, we're focused on botting, RMT, client modification that impact other players. Just a random dude in Team Security. |
|
|

CCP Stillman
C C P C C P Alliance
460

|
Posted - 2013.04.18 14:45:00 -
[5] - Quote
Fade Toblack wrote: Hell, let's take this further. On one hand, in the devblog you state that you'll never approve any piece of 3rd party software, meanwhile individual CCP staff are stating that people won't get banned for using EveMon - surely that's an endorsement of a particular piece of 3rd party software?
Do you think people should be banned for using EveMon? Just a random dude in Team Security. |
|
|

CCP Stillman
C C P C C P Alliance
462

|
Posted - 2013.04.18 14:55:00 -
[6] - Quote
Horatius Caul wrote:Uppsy Daisy wrote: The EULA has always been completely vague. The nearest we have had previously was that cache scraping was legal.
All EULAs are vague, on purpose. Why? Because they are written to allow the first party to cover all eventualities and do whatever they want with you. The EULA also makes it clear that CCP can ban you for whatever reasons they feel like, should it come to that. A dev saying that something is okay or another dev saying something should be okay to do doesn't actually void the agreement you've accepted which states that doing so is not okay. The EULA is written by lawyers to protect the company, and random members of staff can't alter its clauses. What they can do is opt to enforce or not enforce the clauses on a case-by-case basis, which CCP's security staff does. They could just as easily take a blanket approach to the TOS and EULA and enforce it by the letter, which wouldn't just ban everybody using EVEMON but also everybody who's ever used Triexporter to play around with EVE's 3D models, textures, or fonts. But they haven't, because they value these things in the community and don't consider you a bad person. CCP has made an effort to separate botters from other people who violate the EULA, which is more than you can expect from most companies. "Is this in violation of the EULA" and "Will I get banned for this" are two completely different questions. This gentleman is spot on. 
Trust me, we have no interest in banning people unless they are doing something that hurts the game. Just a random dude in Team Security. |
|
|

CCP Stillman
C C P C C P Alliance
463

|
Posted - 2013.04.18 15:12:00 -
[7] - Quote
Minimax Zed wrote:Two step wrote:As I have been saying to CCP Stillman since this went public (the CSM was not informed of this in advance), CCP should provide an API call to get market data before they declare cache scraping illegal. Many useful 3rd party applications depend on cache scraping, including just about every killboard out there (for market prices). This. Also, I'm disappointed in CCP Stillman's lack of understanding of the cognitive dissonance induced in people that love this game enough to never want to violate the EULA. Vague promises about "it won't be enforced" aren't really reassuring. I'm sorry that this is how it's perceived. However the intent of clarifying this is to address in all honesty what our EULA says about specific items.
Our EULA is what it is. But if we were to make arbitrary exceptions to the EULA, that makes the EULA worthless. Misleading the player base about what the EULA entails is dishonest. We'd much rather explain what the EULA states and how it applies to different things.
But you have to remember that enforcement is an entirely different beast. I know what Team Security is tasked with, as do all of you because we discuss it and details about it on a regular basis. We focus on botting and RMT, and now also client modification used by known bots. Just a random dude in Team Security. |
|
|

CCP Stillman
C C P C C P Alliance
466

|
Posted - 2013.04.18 15:16:00 -
[8] - Quote
Muscaat wrote:
For years, CCP have been saying "cache scraping is OK". Then out of the blue we get a dev blog and wiki page telling us exactly the opposite: cache scraping is banned and CCP can ban you for doing it. Then, in the comments thread accompanying the dev blog, we get a dev saying in effect "it's banned and we can ban you for it, but we probably won't".
That's not exactly clarifying the situation to me.
I have a personal interest here: I have both written a market cache scraper and also run a website that uses scraped market data. Now, after investing years of development effort into both having been told it's OK to do so, CCP suddenly tell me I could be banned for it? That's not pleasant.
And there are many more people out there who've invested way more time and effort into developing third-party applications than I have.
It might seem like nitpicking, but when you've made a heavy investment into a game, suddenly being threatened with a ban for it rather makes one want to seek as much clarity as one can.
Let me reiterate again. The EULA hasn't changed in this regard. This clarification is a response to the request of countless people who read a post by CCP Sreegs that claimed that it was technically against the EULA. This caused a lot of confusion, and we are here to clarify what he meant. Because he was right. Here's the post. Just a random dude in Team Security. |
|
|

CCP Stillman
C C P C C P Alliance
478

|
Posted - 2013.04.18 17:00:00 -
[9] - Quote
Zeph Bowra wrote: Please give us a CCP-sanctioned way of accessing arbitrary data about the sandbox, beef up your API functionality and capacity, maybe even make it compatible with other real-world systems, and let us continue our relationship with you as it's been: we make the tools and toys to fill in the blanks you and your development team don't have time or resources to produce. It's been a functional relationship up until now. There is absolutely no reason any of us are aware of that would keep this relationship from continuing, other than the current EULA interpretation.
Thanks for your consideration.
This is something I would love to see. However it's not my department I'm afraid. I will however suggest this to Soundwave and Seagull. But I can't promise anything.
We're not trying to make people that aren't hurting the game out to be bad people. A lot of cool things come out of third party tools. But I also don't want the misconception that has been, admittedly as a result of a mistake on our end, believed to be allowed by the EULA. Just a random dude in Team Security. |
|
|

CCP Stillman
C C P C C P Alliance
486

|
Posted - 2013.04.18 17:24:00 -
[10] - Quote
Ganthrithor wrote:If your department doesn't have the capacity to evaluate and green-list third party tools then you need to avoid language that makes using any tool an EULA violation. The language of the third party policies post does not change the EULA. It simply explains the EULA more in depth.
We can't green-list third party tools. For one thing, doing so could make us legally liable for the actions done by third parties. So I'm afraid it's not just feasible, even if it would make things easier. Just a random dude in Team Security. |
|
| |
|